Klik 'n' Play Frenzy Reflections
https://adamwhybray.itch.io/klik-n-play-frenzy
I've worked out a way, I hope, to package four of my old Klik 'n' Play game experiments with an open-source freeware Windows emulator to make them accessible for those on Windows 10.
Text box formatting in the 'Gout Pony' game is a little corrupted and the font for the title screen of 'Therapy Game' has been converted to Wingdings, though that's fine.
I probably won't ever find the time to remake these, but I think 'Therapy Game' is a good formal proof of concept of procedural rhetoric!
To be honest, what I really want is for one of the ideas in one of these games to spark off something better by all of you more talented designers and programmers! XD I don't think there are currently many concept album game tie-ins yet, for instance!
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'Therapy Game' - Attempt at an embodied metaphor - playing breakout as breaking down the wall of repression between client and therapist. The idea is you should uncover some of the traumas but not all of them (i.e. some repression is necessary!), judging this by what the client says.
'Gout Pony's Family Gouting - The Game' - Each track of the album inspired a level in the game. The music has been adapted/converted into MIDI format.
'Sadness: The Game' - Mainly an attempt at making a game led by my intuition very late at night.
'OCD Game' - I wanted to evoke my experiences of having OCD and intrusive thoughts so the sound design was crucial. It was also important that it looped. Hopefully the way of solving the game reflects good C.B.T. practice.
I hope you find these interesting/inspiring for your own projects. Thanks!
Files
Get Klik 'n' Play Frenzy
Klik 'n' Play Frenzy
Early games by Adam Whybray made from 2012 to 2013
Status | Released |
Author | adamwhybray |
Tags | 2D, Arcade, Creepy, Experimental, glorious-trainwrecks, klik-n-play, MIDI, minigames, Pixel Art, weird |
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